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・ Blue House
・ Blue House (album)
・ Blue House (disambiguation)
・ Blue House (Hong Kong)
・ Blue House Raid
・ Blue House, Frome
・ Blue Howell
・ Blue huckleberry
・ Blue Human Condition
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・ Blue ice (glacial)
・ Blue ice (precipitation)
Blue Ice (video game)
・ Blue ice runway
・ Blue iceberg
・ Blue Icefalls
・ Blue iguana
・ Blue Impulse
・ Blue in Green
・ Blue in Heaven
・ Blue in Judaism
・ Blue in the Face
・ Blue in the Face (album)
・ Blue Inc
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Blue Ice (video game) : ウィキペディア英語版
Blue Ice (video game)

''Blue Ice'' is a computer game released in 1995, from Psygnosis. It is similar in design to ''Myst'', with a sequence of screens representing the rooms in a large house, navigated by point and click. The screens are made through what appears to be a blend of grainy photography and bitmap painting. The player completes puzzles by collecting and using items. Some of the puzzles include brewing tea, dissolving gold in vitriol, finding keys, and making blue paint.
==Gameplay==
Each screen is overlaid with grainy photographs of up to five people, any of whom can be clicked on to read their thoughts. The thoughts contain clues as to what the player is supposed to do in the room. A description of the room is read in orotund style as a voice-over by actor Tom Conti upon first visiting a location, and is also available to read on-screen. There are extra clues in the form of question marks hidden in each screen. Clicking them gives another voice-over that provides a cryptic clue. The first screen includes an additional tool that identifies and describes inventory items. Items to be clicked on often blend in with the background, hence tending toward hunt-the-pixel gameplay. In addition, some sequences of actions have to be repeated over a dozen times.
Most reviewers agree that the interface is fiddly: requiring a right-click to access a horizontal-scrolling sequence of icons, which includes three tools - one to move between locations, one to read thoughts/activate clues and one to pick up or manipulate objects. The same set of icons includes the inventory items, which can grow quite large during the course of the game. It is also possible to navigate between locations by right-clicking and dragging on a widget at the bottom of the screen that shows thumbnails of visited locations, and then left-clicking to select one. Loading and saving features a similar interface, with save slots represented by Greek letters.

抄文引用元・出典: フリー百科事典『 ウィキペディア(Wikipedia)
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